World Creation by Analogy

Here is an analogy between the solar system and the atom:
* the sun corresponds to the nucleus
* the planets correspond to the electrons
* the orbits correspond to the electron shells
* the gravity of the sun corresponds to the electrostatic attraction between the nucleus and the electrons
* the gravitational force of the sun corresponds to the Coulomb force between the nucleus and the electrons
Here is an analogy between water flow and heat transfer:
* water
corresponds to heat
* the pipes correspond to the conductors
* the faucet corresponds to the heat source
* the drain corresponds to the heat sink
* the water pressure corresponds to the temperature difference
* a water tower corresponds to a heat reservoir
* filling a pipe corresponds to heating a conductor
* emptying a pipe corresponds to cooling a conductor
* hydrodynamics corresponds to thermodynamics
Here is an analogy between a river and an orcish horde:
* The current
in the river corresponds to the momentum of the horde
* The bed of the river corresponds to the horde's territory
* The sand and rocks in the river correspond to the orcs in the horde
* The water in the river corresponds to the orcs' weapons
* The fish in the river correspond to the other creatures in the horde
* The rage of the river corresponds to the anger that drives the horde
year = 0.03 0.13 0.00 0.07 -0.02 -0.06 0.10 -0.08 0.11 0.09 0.03…
  1. Words with similar meanings have similar vectors
  2. If you take the average of two word embeddings, the answer will be near the two original words and their neighbors, but not near anything unrelated.
word embeddings mapped from 300 dimensions down to 4 (including hue and size) using tSNE
  1. A vector of network weights for each possible token (sometimes called the token’s hidden state).
  2. How heavily to weight each of the previous 2048 tokens to create a weighted sum of these hidden states from 1. This can be considered a representation of the context formed by the previous tokens.
  3. The mapping from the sum from [2] to the hidden state and associated probabilities of the next token.
in [1]: prompt = """Italy : Rome :: Germany : Berlinbear : hiker :: shark :"""in [2]: openai.Completion.create(prompt=prompt, engine="davinci", temperature=0, max_tokens=50, stop="\n")['choices'][0]['text']out [3]: ' fish'
in [1]: prompt = """A four term analogy is a particular relationship between words. Here's a few examples:Italy : Rome :: Germany : Berlinbear : hiker :: shark :"""in [2]: openai.Completion.create(prompt=prompt, engine="davinci", temperature=0, max_tokens=50, stop="\n")['choices'][0]['text']out [3]: ' swimmer'
in [1]: prompt = """A four term analogy is a particular relationship between words. Here's a few example:Italy : Rome :: Germany : BerlinMan : King :: Woman : QueenElves (Tall, Good) : Gnomes (Short, Evil) ::  Humans (Tall, Neutral) :"""in [2]: openai.Completion.create(prompt=prompt, engine="davinci", temperature=0, max_tokens=150, stop="\n")['choices'][0]['text']out [3]: ' Dwarves (Short, Neutral)'
Your task is to generate a rich and detailed world that a player would be excited to play in.Genre: Floating World FantasyName: AnaropWorld: Anarop is one world among many, a land of green fields and small villages with glittering cities floating above in the night sky. When a child reaches the age of 16 they must make a choice: to remain with the people of the idyllic land who grow food and live simple but pleasant lives or the people of the sky who protect Anarop from the unknown dangers beyond, living dangerous, short, and exciting lives in the clouds.Genre: Dark FantasyName: CarameaWorld: Caramea is a dualistic world of human and demon. Caramea is home to towering, impenetrable mountains and the lush valleys between them where the few human kingdoms have built safe cities with walls against the demon hoards. Human kingdoms struggle to survive and grow, always living under the fear of the hellish demons and their twisted spawn. Against such a nightmarish upwelling the likes of which hasn’t been seen for generations, the peoples of Caramea are finally starting to band together.Genre: FantasyName:World:
Name: BitterwoodWorld: Bitterwood is a frozen wasteland of a world, its people and creatures locked in a constant battle for survival against the bitter cold, ferocious monsters, and the harsh elements. The people of Bitterwood are hardy folk who have fought against the cold for centuries, and even the most civilized of cities are small and remote. The people of Bitterwood are united in their fight for survival, and the numerous city-states and townships have joined together to form the Alliance. The Alliance is a peace treaty of commerce and defense. The Alliance’s goal is to unite and secure Bitterwood, and it’s a goal that is long overdue.
Flying World Fantasy : Anarop :: Fantasy : Bitterwood
  1. How to improve its deductive reasoning process by generating intermediate results will be the topic of a future blog post.
  2. If you want to read a scientific paper that explores this semantic space approach for understanding BERT, another Transformer model for natural language processing, you can find one here.
  3. You can read analogies like this as saying that “the relation between a bear and a hiker is the same as the relation between a shark and a snorkeler”, or, rearranging, that “the relation between a bear and a shark is the same as the relation between a hiker and a snorkeler.”

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